package Model;

import java.awt.Point;

/**
 * Represents the PacMan player in the PacMan puzzle game
 * -Created Class(Feb 2,2011)
 * Samual Martelli
 * </pre>
 */
public class PacMan extends Player {

	private int dotsEaten;
	public PacMan(Point initialPlace) {
		super(initialPlace);
		
	}
	
	//Pacman eats, so moveAction invokes eat
	//based on where his coordinates moved too
	public void moveAction(){
		eat(coordinates);
	};
	
	//eat the current spots dot
	public void eat(Point dotSpace){
		//checks if dot is there from the maze
		//and then will eat it
	}
	
	public int getDotsEaten(){
		return dotsEaten;
	}

}
